"In need of a good adventure, Delaney Nichols takes the leap and moves to Edinburgh, Scotland to start a job at The Cracked Spine. She doesn't know much about what she's gotten herself into, other than that the work sounds exciting, and that her new boss, Edwin MacAlister, has given her the opportunity of a lifetime. Edwin has promised that she'll be working with "a desk that has seen the likes of kings and queens, paupers and princes," and Delaney can't wait to get started."--
Delaney Nichols packed her bags and moved from Kansas to Edinburgh, Scotland to start a job at The Cracked Spine, a bookshop located in the heart of the city. Her new boss, Edwin MacAlister, has given her the opportunity of a lifetime: the shop is filled with everything a book lover could want, each item as eclectic as the people who work there. And Tom …
"In need of a good adventure, Delaney Nichols takes the leap and moves to Edinburgh, Scotland to start a job at The Cracked Spine. She doesn't know much about what she's gotten herself into, other than that the work sounds exciting, and that her new boss, Edwin MacAlister, has given her the opportunity of a lifetime. Edwin has promised that she'll be working with "a desk that has seen the likes of kings and queens, paupers and princes," and Delaney can't wait to get started."--
Delaney Nichols packed her bags and moved from Kansas to Edinburgh, Scotland to start a job at The Cracked Spine, a bookshop located in the heart of the city. Her new boss, Edwin MacAlister, has given her the opportunity of a lifetime: the shop is filled with everything a book lover could want, each item as eclectic as the people who work there. And Tom the bartender from across the street-- well, it doesn't hurt that he looks awfully good in a kilt. But when a precious artifact goes missing, and Edwin's sister is brutally murdered, Delaney needs to keep her job, protect her new friends, and learn the truth behind this Scottish tragedy.
2.5* Audiobook (with some extraordinary vowel sounds purporting to be Scottish)
Twee. Implausible plot crammed with coincidences and conveniences, unlikely characters. Occasional unexplained woo-woo stuff that stumbles in and out and made me wonder if this had been badly edited out of something worse.
Entertaining enough, and often a decent sense of place.