Glasshouse

Hardcover, 335 pages

English language

Published Nov. 19, 2006 by Ace Books.

ISBN:
978-0-441-01403-3
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3 stars (7 reviews)

When Robin wakes up in a clinic with most of his memories missing, it doesn't take him long to discover that someone is trying to kill him. It's the 27th century, when interstellar travel is by teleport gate and conflicts are fought by network worms that censor refugees' personalities and target historians. The civil war is over and Robin has been demobilized, but someone wants him out of the picture because of something his earlier self knew. On the run from a ruthless pursuer, he volunteers to participate in a unique experimental polity, the Glasshouse, constructed to simulate a pre-accelerated culture. Participants are assigned anonymized identities: it looks like the ideal hiding place for a posthuman on the run. But in this escape-proof environment, Robin will undergo an even more radical change, placing him at the mercy of the experimenters--and the mercy of his own unbalanced psyche.--From publisher description

8 editions

Review of 'Glasshouse' on 'Goodreads'

3 stars

Whilst the concept could've worke very well, I found the timbre of the writing just that bit beyond what fits comfortably into my head. Stross has never been a writer where I've guaranteed myself a 100% easy read, and I think this book, though holding a lot worth looking at, slipped through the cracks of enjoyment for me.

Review of 'Glasshouse' on 'Goodreads'

3 stars

This could have been really dull because there's really nothing new in it by way of SF ideas; it relies on wormholes/teleporting, nanobots, uploading your mind then downloading it to any body you fancy, editing your memories in the process, and not much else. You can find all these elements in many other places. The odd thing is that this doesn't necessarily matter. Individual authors' speculations about where these scientific or engineering advances might take humanity physically and culturally can be radically different and the wider themes they may wish to treat can be equally diverse. Usually the problems lie with a single author trying to mine out the same vein in a zillion sequels. Ultimately certain ideas get tired no matter who is writing them and it's time for the genre as a whole to move on. We are perhaps approaching that point with some of these technological ideas, …

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